#CloneEverything

I’m a little late to the #cloneEverything party, but this was a lot of fun to make. Enjoy!

You can download the Notch project file here. Project files are saved using a pro licence and are free to be used for whatever you like. Maybe drop me a message if you make something cool!

Stamp: Simple Javascript for Notch

A big Happy New Year! I’ve taken a few days off playing with this blog to relocate from the midlands where I was visiting family over the holidays back to Kent.

Today I’m sharing a simple Notch-Javascript setup that was built (but not used) when I was working with ice skaters across the summer of 2018. The idea of the setup is to take a position of a skater from a blacktrax beacon and on a given cue draw(stamp?) an image at their location. Keep the image onstage until the end of the scene. The intention was to draw cracks on the ice to amplify the landing of various tricks but in the end it was decided this was overkill. I’m sharing a simple proof of concept setup that can take up to 8 cues.

Incidentally I couldn’t find a node based solution to deliver this setup so If anyone has any good ideas I’d love to hear them!

You can download the Notch project file and Javascript here

Stamp.PNG
StampCode.PNG

Metaballs

This was built in early 2018 after watching a screen cast by Adrien Ravelli. I picked up some cool techniques along the way. I should have perhaps posted this one before the Lava Lamp one I did a few days ago as this was the first time I’d driven a procedural setup with particles.

Music: Coffee And Unicorns by Henyao

You can download the Notch project file here. Project files are saved using a pro licence and are free to be used for whatever you like. Maybe drop me a message if you make something cool!

Behind the Scenes: Notch for Disney

Summer 2018 The Hive collaborated with the brilliant Andy Coates on a project commissioned by Feld Entertainment for one of the Disney On Ice shows. Here’s a quick behind the scenes video from about halfway through the process developing the Notch looks.

We attached a Blacktrax beacon to a remote control car to simulate the skaters moving about. Much safer than Andy and I trying to run around on the ice!

Because of the nature of this one I can’t share the project file. However let me know if there’s any effects that are interesting and I might be able to do some demo’s in a future post.

An honourable mention to Sam Doty for the lighting and drone videography!

Paintbrush

Blink and you’ll miss this one! This is a pretty quick effect. The point of the R&D this time was to get comfortable working between Cinema 4D and Notch. I built a look I liked kinda based off of this tutorial. Then Baked out the geometry as PLA using Nitro Bake. This was brought into Notch for re-texturing and lighting.

Playing with this made me realise how powerful real time is for quickly modifying textures and lighting on the fly without having to recommit to another long render. The next step is building this whole effect in Notch from the start!

As always you can download the Notch project file here Project files are saved using a pro licence and are free to be used for whatever you like. Maybe drop me a message if you make something cool!

So what's this all about?

A Thousand Unfinished Projects is a personal call to produce more, to learn more and to share more. Even if some of it sucks. 

Initially this has translated into trying to produce a daily render to improve my 3d skills however I've got intentions to broaden the scope of this project to include other mediums. 

Putting yourself on a schedule to produce means that some of the things you ship are going to suck and I'm pretty OK with that. Producing work that you might later cringe at gives you the opportunity to reflect and to improve.

Whilst we're on the subject of sucking, I've set myself up for failure by describing my graphics projects as "Daily Renders". Although I had a lot of fun producing these at the start of the year, balancing the technical delivery of the Brit Awards with making a square piece of art every day proved to be more than my brain could handle. I'm pretty sure #renderwhenyoucan won't be a trending hashtag anytime soon. But putting yourself on a schedule you know you can't meet isn't going make anyone feel warm and fuzzy about getting their art out. 

Going forward I'll be producing as often as sensible and not feeling too bad when the schedule doesn't allow it.